Build a prostitution network with recruits, events and VIP clients. A well-run network generates passive income but requires active management to control rivalry and police attention.
How it works
- You manage recruits each with their own stats (experience, popularity, availability). More recruits = higher passive income.
- You can only recruit in the country you are in, and only if you own a house or apartment there. Spare housing slots in other countries do not let you recruit here.
- Work shifts run for 8 hours per recruit: after a shift, that recruit needs rest time before you can start again.
- Location management is flexible: you can move recruits between street, Red Light District and nightclub using the action buttons on each card.
- Events are temporary boosters: special shows, VIP nights and parties raise income per tick for the duration of the event.
- Rivalry: other players or NPC competitors can poach your recruits or sabotage events. Higher security lowers this risk.
- VIP clients pay considerably more but require recruits with high popularity (80+) and a secured location.
- Police attention (heat) rises with large transactions and raids. High heat leads to income confiscation or temporary shutdown.
- Combination with nightclub: a nightclub provides legal cover for activities making heat rise more slowly.
- Use the earnings insight panel at the top to quickly compare hourly output for street, RLD and nightclub.
- Leaderboard: highest total weekly turnover wins a weekly cash reward and a badge.
Tips
- Invest early in security: a rivalry attack that poaches your best recruit costs more than the security investment.
- Only organise VIP events when recruits are above 80 popularity: below that threshold VIP clients simply pay the standard rate.