Earn legal money without Wanted Level risk. Jobs are safer than crimes but peak lower in payout.
How it works
- Available jobs scale with rank and education: better jobs pay more, but also have longer cooldowns.
- Job cooldowns scale on max payout: low-tier jobs around 3-5 min, mid-tier around 8-12 min, top-tier around 17-22 min.
- Jobs have a high but not perfect success rate; on failure you do not lose money or HP, but you do lose some XP.
- Requirements per job: minimum 10 HP, hunger > 20, thirst > 20, not in jail, not in ICU.
- There is no hard daily cap on jobs; progression is paced by cooldown, chance and payout instead of a daily lock.
- Job pay varies per job type and rank. Education (School) can unlock higher positions.
- You also earn XP per job, though less than comparable crimes.
- Use jobs as a reliable cash flow base, especially when your Wanted Level is too high for safe crimes.
Tips
- Combine jobs and school: education unlocks better jobs with higher payouts.
- When Wanted Level is above 8 or you are recovering from ICU, use jobs instead of crimes.
- Keep hunger and thirst from dropping too low: a job with stats below 20 simply will not start.